See you next year

Thanks to all our attendees, presenters, exhibitors, and co-organizers. See you in Australia in 2018!

Keynote announcements

Prof. Ian Bogost will give the opening keynote for CHI Play 2017, and prof. Katherine Isbister the conclusive one.
Keynotes are included in the full conference pass, but special tickets for the opening keynote only are also on sale.

Satellite event

The Persuasive Gaming Conference (PGC) is a satellite event of this year's CHI Play. This symposium will take place on Sunday 15 October.

Visa support letters

The ACM is available to provide visa support letters to those who need them.



CHI PLAY is an international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI). We call this area “player-computer interaction.”

The goal of the conference is to highlight and foster discussion of current high quality research in games and HCI as foundations for the future of digital play. To this end, the conference will feature streams that blend academic research and games with research papers, interactive demos, and industry case studies.

CHI PLAY grew out of the increasing work around games and play emerging from the ACM annual conference on Human Factors in Computing Systems (CHI) as well as smaller conferences such as Fun and Games and Gamification. CHI PLAY is sponsored by the ACM Special Interest Group for Computer-Human Interaction (SIGCHI).

Ben Schouten
Panos Markopoulos
Zachary Toups
CHI Play '17 General Chairs


CHI PLAY 2017 received the kind support of: