Courses at CHI PLAY (Sunday, October 19, 2014; 9:00-17:40)

Your CHI PLAY registration will allow you to participate in courses on Sunday. However, for the DIY Game Console Development course, you will need to provide the $30 fee when registering.

DIY Game Console Development

A course by Trevor M. Tomesh and Daryl H. Hepting, University of Regina

Video games have become a driving force for innovation in many aspects of the entertainment industry and beyond. Since gaming may also be in a position to drive the emerging “maker movement”, we consider the “DIY game industry”. In this half-day course, attendees will be introduced to DIY Game Console construction and programming by building their own game console, based on a simple 12 LED and 4 button design, and then programming their console to play very simple, yet entertaining, games. Attendees will also be exposed to the tradeoffs in design between capabilities in gameplay and complexity of hardware and software. There is a course fee of $30 dollars when you register for the course, which includes the materials you need for the course.

Beyond Gamification: Designing Behavior Change Games

A half-day course (9:00-13:00) by Dustin DiTommaso and Ciara Taylor of Mad*Pow

Participants in this hands-on workshop will learn the mechanics of clinically tested behavior change interventions, as well as techniques game designers use to motivate, engage and reward players through a game’s lifecycle. A practical, step-by-step methodology will be introduced and built upon throughout this 4 hour course, resulting in a scalable framework and process for designing playful and practical behavior change games.

 

Call for Participation

Quick Facts

Submission deadline: 26 June 2014 (5:00pm PT)
Notification: 15 July 2014
Preliminary version of description for web site: 30 July 2014

Submission format:
(1) 2 to 4 page description in SIGCHI Extended Abstract Format and
(2) The document must provide the information described below.

Selection process:
Curated

Committee members:
Regina Bernhaupt and Michael Lankes

At the conference:
Courses will run over one half or a full day on 19 October 2014. Lunch and coffee breaks will be provided. Courses are free to all people registering at the CHI PLAY conference.

What is a CHI PLAY Course?

Courses at CHI PLAY should allow participants to learn new hands-on knowledge about player-game interaction, development and evaluation. They are great opportunities for industry pros and games researchers to teach their knowledge to an interested audience and allow interdisciplinary knowledge development between practitioners and researchers. If you work or research in the games domain and are eager to teach a course at CHI PLAY, we look forward to your submission.

For example, a course could:

  • Provide a substantial overview of state of the art research or a technology area
  • Introduce practitioners to emerging areas, new technologies or methods within games research
  • Create opportunities to learn new techniques for use in research or practice
  • Provide master level classes for experienced CHI PLAY attendees
  • Provide advanced instruction in tools, technologies or methods

Points you might want to consider for your submission

Course proposals should be 2 to 4 pages in SIGCHI Extended Abstract format, and are not anonymized – the following information should be included:

  • Title of the Course (please make this short but descriptive)
  • Names and affiliations of the instructors
  • Duration: courses can be half or full day
  • Features: a bullet list of the educational goals and/or major elements of your course
  • Audience: state the disciplines and/or organizational roles of attendees and maximum number of participants
  • Prerequisites: describe any required background
  • Presentation: list the various presentation forms used, for example, lecture, demonstration, exercises, videos, group discussions, and/or case studies
  • Instructor background: list the background for each instructor, including current employment and activities, previous professional activities, and relevant publications.
  • Resources: web site or other resources (e.g., books) that might be accessed to provide more information about the course or instructor(s)

Evaluation criteria

The proposals will be evaluated on the basis of the quality of the proposal, their benefits to participants and their fit within the overall program. Factors to be considered include relevance, timeliness and audience appeal; use of appropriate presentation methods and exercises; past experience and qualifications of the instructors.

After acceptance of your course

Course instructors will receive a free registration for the conference. There is no honorarium for course instructors. If any special material or room setting is necessary for your course, please contact the courses chairs.