CHI PLAY 2016 Logo
The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY)
  • Welcome
  • Programs
    • Programs
    • Accepted Workshops and Course
    • Keynotes
  • Authors
    • Submissions
    • Guide to submissions format
    • Papers and notes
    • Works-in-progress
    • Courses
    • Workshops
    • Student game design competition
    • Come out and CHI PLAY
    • Industry track
    • Doctoral consortium
  • Attending
    • Registration
    • Venue
    • Accommodation
    • Travel
    • Things to do in Austin
    • Student volunteers
    • Student travel grants
  • Organizers
    • Organizers
    • Program committee
  • Sponsoring
    • How to sponsor CHI PLAY
    • Sponsors
  • Conference series
    • Steering committee duties and procedures
    • Statistics
    • Future conference hosts
    • Past conferences
      • CHI PLAY 2014
      • CHI PLAY 2015

Statistics

Information regarding the attendance at each of the past CHI PLAY conferences can be found here http://www.sigchi.org/conferences/Conferences%20Archive/chiplay

Results of post-conference surveys are available here http://www.sigchi.org/conferences/Conferences%20Archive/chiplay/surveys

Keynotes

Monday, October 17th

Jamie Madigan, Ph.D.
Title: Things I wish Game Researchers Would Do (Or Do More)
Subtitle: A View from an Occasional Scientist and Hardcore Gamer

Tuesday, October 18th

Annika Waern, Ph.D.
Title: Play, Participation and Empowerment
Subtitle: Design strategies and dilemmas

Wednesday, October 19th

Nick Yee, Ph.D.
Title: The Gamer Motivation Profile
Subtitle: What We Learned From 250,000 Gamers
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