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Interactivity works
- Facilitating Physical Contact in Collocated Virtual Reality and Real-World Player Games through Wearable Touchable Interfaces
Oscar Ardaiz, Ruben Baztan, Unai Dominguez, Asier Marzo - The Humming Box: AI-powered Tangible Music Toy for Children
Chunhan Chen, Yihan Tang, Tianyi Xie, Stefania Druga - Legoons: Inflatable Construction Kit for Children
Xuefei Yang, Stefania Druga - The Enemy Within: Designing a Cell-Based Gameplay System for Cancer Education
Robin J.S. Sloan, Adrian Saurin - Ballbit Adventure: A Physical Game for a Collaborative Racing
Quincy Kuang, Jiaxin Zhang, Stefania Druga - Hover Loop: A New Approach to Locomotion in Virtual Reality
Philipp Schuhbauer, Laurin Muth, Julia Grötsch, Johannes Wiesneth, Johannes Dengler, Martin Kocur, Michael Lankes - DanSync: Playful Track Selection through Synchronized Movements
Renze Marree, Luuc Verburgh, Max V. Birk - Drag ‘n’ Hear: Creating, Playing, and Understanding Audio Games Online
Michael Urbanek, Michael Habiger, Florian Güldenpfennig - the Quest: An Escape Room Inspired Interactive Museum Exhibition
Jon Back, Svante Back, Emma Bexell, Stefan Stanisic, Daniel Rosqvist - Sailing Skweezee: An Exploration of Squeeze Interaction in VR
Bert Vandenberghe, Jef Meijvis, Thomas Sodermans, Kathrin Gerling, Vero Vanden Abeele, Luc Geurts