The Interactivity & Play track is an opportunity for researchers, designers and artists within the wider CHI PLAY community to showcase their work in a hands-on setting that gives conference attendees the opportunity to explore and discuss their systems. We are looking for submissions that push the boundaries of playful human-computer interaction through technical advancement, innovative interaction concepts, or stimulate artistic and critical reflection through design. Each submission to this track consists of a live artifact to be demonstrated at the conference along with an extended abstract submission that describes the system. Systems submitted to this track can be in beta or demo stages, but need to be running stable enough for live presentation and exploration by conference attendees.

Important dates (23:59 UTC -10:00)

July 5, 2019
Interactivity submission deadline
August 2, 2019
Decisions sent to authors
August 16, 2019
Final camera-ready papers due


  • All times are 23:59 Hawaii-Aleutian Time Zone (UTC -10:00)
  • Up to 6 pages (references excluded) in SIGCHI Extended Abstract Format
  • Up to 2 pages technical supplement
  • Video material that showcases the work.
  • Submissions must be made to CHI PLAY 2019 using the Precision Conference System (PCS)
  • Submissions are NOT anonymous


This year, the Interactivity & Play track at CHI PLAY invites submissions in two main categories, research and design. Submissions to the research category are expected to make a contribution to our understanding of how humans interact with playful technologies, which needs to be evidenced by thoroughly situating results in previous research in our field when preparing the extended abstract. Submissions to the design category are expected to provide an experience that engages conference attendees and stimulates conversation; in their abstract submission we expect authors to describe and reflect on the expected experience.

In their submission (in total max 100MB), we ask that authors outline their system in accordance with their submission category (research or design) and provide a supplement that discusses the general requirements of their Interactivity along with a brief description on how the system will be presented at the conference. Furthermore, authors are expected to provide a short video of their system.

  • Extended Abstract. A maximum of 6 pages in SIGCHI Extended Abstracts format including references. Submissions to the research category need to discuss related research in detail; submissions to the design category are expected to provide a description and reflection on the expected experience. Please do not anonymize your abstract.
  • Technical supplement. A PDF document (1-2 pages, 12 pt font) that details the technical requirements of the Interactivity and information on how it will be presented at the conference. Where necessary, please supply figures to clarify requirements.
  • Video. A 60 second video demonstrating your system, and showcases how users interact with it. We recommend that you encode your video as an MP4 using the H.264 codec. The video will be used for reviewing purposes only.

Please note that we will ask you to indicate your submission category (research or design) when uploading your information to PCS, and that each submission will be reviewed against the requirements for the specific category.

Review Process

Interactivity & Play submissions will be juried. All identifying information about authors must NOT be anonymized before submission.

Upon Acceptance

Authors of accepted submissions will be expected to attend the conference and showcase their system.

After the Conference

Accepted Interactivity & Play submissions will be available in the CHI PLAY 2019 Conference Extended Abstracts proceedings available in the ACM Digital Library.

The ACM does not take responsibility for shipping art or interactivity equipment due to liability concerns.

Please direct any questions to Interactivity & Play Chairs