23 October — Auditorium Hall
- Magic FlowerPot: An AR Game for Learning about Plants
Telmo Zarraonandia, Alvaro Montero Montes, Paloma Diaz, Ignacio Aedo - HyperCubes: A Playful Introduction to Computational Thinking in Augmented Reality
Anna Fuste, Chris Schmandt - CodyColor: design of a massively multiplayer online game to develop computational thinking skills
Cuno Lorenz Klopfenstein, Saverio Delpriori, Riccardo Maldini, Alessandro Bogliolo - Diagram Safari: A Visualization Literacy Game for Young Children
Johannes Gäbler, Christoph Winkler, Nóra Lengyel, Wolfgang Aigner, Christina Stoiber, Günter Wallner, Simone Kriglstein - A Testbed for Fun and Effective Features in Spatial Skill Training Games
Helen C. Wauck, Brian P. Bailey - What Could Go Wrong? Raising Mobile Privacy and Security Awareness Through a Decision-Making Game
Nima Zargham, Mehrdad Bahrini, Georg Volkmar, Dirk Wenig, Karsten Sohr, Rainer Malaka - Rainbow Agents:A Collaborative Game For Computational Literacy
Anthony J. Pellicone, Leilah Lyons, Vishesh Kumar, Eda Zhang, Matthew Berland - MathBuilder: A Collaborative AR Math Game for Elementary School Students
Almar van der Stappen, Yunjie Liu, Jiangxue Xu, Xiaoyu Yu, Jingya Li, Erik van der Spek - Game With A Purpose To Collect Home Audio Data
Bryan Kim, Yi (Carol) Cheng, Zixuan Li, Ruoxi Li, Chenchen Tan, Shuo Wang, Yifeng Shi, Jessica Hammer - Conceptual Learning of Electric and Electronic Circuits With Gamification
Olena Pastushenko, Luc Geurts, Tomáš Hruška - Charity Streaming: Why Charity Organizations Use Live Streams for Fundraising
Ankit Mittal, Donghee Yvette Wohn - Towards Personalized Group Play in Gallery Environments
Maria Vayanou, Angeliki Antoniou, George Loumos, Antonios Kargas, George Kakaletris, Yannis Ioannidis - SNaP 2: the Evolution of a Board Game for Smart Nature Environments
Rosella Gennari, Maristella Matera, Alessandra Melonio, Eftychia Roumelioti - Co-Designing Social Gaming Experiences for Hospitalized Children
Jorge Montaner-Marco, Javier Jaen - vrSensory: Designing Inclusive Virtual Games with Neurodiverse Children
Ben Wasserman, Derek Prate, Bryce Purnell, Alex Muse, Kaitlyn Abdo, Kendra Day, LouAnne Boyd - The Development of “Orbit” – The Collaborative BCI Game for Children with AD(H)D
Karina Arrambide, Mareike Gabele, Lisa F Cormier, Sebastian Wagner, Rina R. Wehbe, Christian Hansen, Lennart E. Nacke - Piggy Banksy: A Transformational Playground for Social Change Through Playful Co-Creation
Zhiyu Bai, Boyi Liu, Kevin Lee - Beyond Motivation and Memorization: Fostering Scientific Inquiry with Games
Aditya Anupam, Shubhangi Gupta, Azad Naeemi, Nassim Parvin - Toward a Design Theory of Sleepy Games
Juliet Pusateri, Judith Leng, Jessica Timczyk, Xiangzhu Chen, Qian Wang, Khushi Sanjay Shah, Tithi Kulina Jasani Jasani, Jessica Hammer - Towards Smart Sports Exercises: First Designs
Dees Postma, Robby van Delden, Wytse Walinga, Jeroen Koekoek, Bert-Jan van Beijnum, Fahim Salim, Ivo van Hilvoorde, Dennis Reidsma - InsideOut: Playing with Real-time Video Images of the Gastrointestinal Tract via Imaging Capsules
Zhuying Li, Jacob Sheahan, Yan Wang, Stefan Greuter, Florian Floyd Mueller - Towards Socially Immersive FitnessGames: An Exploratory EvaluationThrough Embodied Sketching
Anna Lisa Martin-Niedecken, Elena Márquez Segura, Katja Rogers, Stephan Niedecken, Laia Turmo Vidal) - FitBird: Improving Free-weight Training Experience using Wearable Sensors for Game Control
Sihpin Lai, Cheng an Hsieh, Teepob Harutaipree, Shih Chin Lin, Yi-Hao Peng, Lung-Pan Cheng, Mike Y. Chen - Super Trouper: The Playful Potential of Interactive Circus Training
Elena Márquez Segura, Annika Waern, Luis Parrilla Bel, Laia Turmo Vidal