CHI PLAY grew out of the increasing work around games and play emerging from the ACM annual conference on Human Factors in Computing Systems (CHI) over a number of year years. Following a series of successful workshops and Special Interest Group events at the CHI conference series, the inaugural CHI PLAY conference was held in Toronto, Canada in 2014 ( The conference then went to London, UK ( in 2015 and returned to the Americas for 2016 in Austin, Texas ( In 2017, CHI PLAY was held in Amsterdam  ( In 2018, CHI PLAY will be held in Melbourne, Australia. The goal of the conference is to highlight and foster discussion of current high quality research in games and HCI as foundations for the future of digital play.


The Steering Committee is responsible for the following:

  • promoting and maintaining the CHI PLAY conference as the premiere venue for researchers and practitioners interested in play, games and human-computer interaction (HCI). We call this area “player-computer interaction.”;
  • ensuring the highest quality for the contents of the event;
  • deciding where the CHI PLAY conference is held each year;
  • providing advice to the current and future chairs of the CHI PLAY conference;
  • resolving general issues involved with the CHI PLAY conference.


  • Regina Bernhaupt, ruwido & IRIT, France
  • Paul Cairns, University of York, UK (General Co-Chair CHI PLAY 2015)
  • Anna Cox, University College London, UK (General Co-Chair CHI PLAY 2015 & 2016)
  • Nicholas Graham, Queens University, Canada
  • Lennart Nacke, University of Waterloo, Canada (Chair of Steering Committee, General Chair CHI PLAY 2014)
  • Regan Mandryk, University of Saskatchewan, Canada
  • Floyd Mueller, RMIT Melbourne, Australia
  • Ben Schouten, Amsterdam University of Applied Sciences & TU Eindhoven, Netherlands (General Co-Chair CHI PLAY 2017)
  • Phoebe O. Toups Dugas, New Mexico State University, USA (General Co-Chair CHI PLAY 2016 & 2017)
  • Peta Wyeth, Queensland University of Technology, Australia