November 2 – 5, 2020
Ottawa, Canada Virtual
CHI PLAY is the international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI). We call this area “player-computer interaction.”
The goal of CHI PLAY is to highlight and foster discussion of current high quality research in games and HCI as foundation for the future of digital play. To this end, the conference features streams that blend academic research papers, masterclasses, interactive play demos, student game design competition, poster session and industry insights.
CHI PLAY grew out of the increasing work around games and play emerging from the ACM annual conference on Human Factors in Computing Systems (CHI) as well as smaller conferences such as Fun and Games and Gamification. CHI PLAY is sponsored by the ACM Special Interest Group for Computer-Human Interaction (SIGCHI). All accepted submissions will be distributed in the Chi PLAY Conference Proceedings available in the ACM Digital Library, where they will remain accessible to thousands of researchers and practitioners worldwide.
Victoria McArthur and Pejman Mirza-Babaei
Technical Program Chairs
Vero Vanden Abeele and Max Birk
Kathrin Gerling and Guenter Wallner