What is CHI PLAY (and where is it going?)
Monday, November 2, 2020
In the ‘What is CHI PLAY? (and where is it going?)’ Panel, panelists will communicate a range of high-level views of what research at CHI PLAY is and what it represents in order to help new community members, graduate students and even our well-seasoned CHI PLAY “veterans”. This panel will present a diverse set of views about the goals and focus of our community’s research, and how this might continue to evolve over the coming years.
Panelists

Conor Linehan
University College Cork

Lennart Nacke
University of Waterloo

Tess Tanenbaum
UC Irvine

Jo Iacovides
Univeristy of York
Moderators
- Elisa Mekler, Aalto Univeristy
- Scott Bateman, University of New Brunswick
How to Run a Games Lab
Monday, November 2, 2020
In the ‘How to Run a Games Lab’ panel session, we will here experience reports and best practices from those who are currently in a leadership role in their own labs. These researchers create leading research while creating a supportive and creative environment for their lab members. Learn their secrets!
Panelists

Rilla Khaled
Concordia University

Daniel Johnson
Queensland University of Technology

Katherine Isbister
UC Santa Cruz

Rohit Ashok Khot
RMIT University
Moderator
- Scott Bateman, University of New Brunswick
Is trying our best good enough? Representation in games research and development.
Tuesday, November 3, 2020
What does representation mean in games research and game development? In this special panel, 4 panelists—each an expert in their situated field—will discuss what representation means to them, how they approach it within their work, and how they think it matters (or doesn’t!). Panelists will reflect on their practices in equitable research and development over time, discuss techniques and frameworks they have found helpful, and outline a series of fluid challenges and barriers to equitable, justice-driven work.
Panelists

Marie Jarrell
Clemson University

Outi Laiti
University of Lapland

Mia Consalvo
Concordia University

Sabine Harrer
Uppsala University
Moderators
- Cale Passmore, University of Saskatchewan
- Cayley MacArthur, University of Waterloo
Moving from Academia to Industry (and back?)
Wednesday, November 4, 2020
How is Games UX and UR work different from academic life? The Moving from Academia to Industry will address panelists motivations for and experiences in moving from academia and to the games industry.
Panelists

Alessandro Canossa
Royal Danish Academy of Fine Arts

Nikki Crenshaw
Blizzard

Inger Ekman
Electronic Arts

Ian Livingston
Blizzard
Moderators
- Elisa Mekler, Aalto University
- Scott Bateman, Univeristy of New Brunswick
Trends and Grand Challenges for CHI PLAY
Wednesday, November, 4, 2020
Panelists will communicate their views on the most important trends that are currently materializing in Games and Play research, as well as explore their visions of the inspirational challenges that they believe can form the basis for CHI PLAY research in the future.
Panelists

Regan Mandryk
University of Saskatcehwan

Florian ‘Floyd’ Mueller
Monash University

Chek Tien Tan
Singapore Institute of Technology

Phoebe O. Toups Dugas
New Mexico State University
Moderator
- Scott Bateman, University of New Brunswick