Masterclass

How to Write a CHI PLAY Review

Instructor

Lennart Nacke

Lennart Nacke
University of Waterloo

Guest

Regan Mandryk

Regan Mandryk
University of Saskatchewan

Guest

Kathrin Gerling

Kathrin Gerling
Ku Leuven

When: October 18, 2021, 3:10PM (UTC-5)

Fireside Chat

Languages of Selfhood: reflections on technology, embodiment, play, and identity

Guest

Chaska Hexe Fey
Goddard College (Seattle)

Host

Cale Passmore
University of Saskatchewan

Join Chaska Hexe Fey and Cale Passmore for a candid fireside chat as they weave together lessons learned from technologies of selfhood, spanning domains of movement, language, art, culture, and knowledge work. Hexe and Cale and will discuss how embodiment, design, research, and culture are brought together in spaces of digital play: how these practices inform their sense of self and how their sense of self informs their practices. From a necessarily interdisciplinary lens, Hexe will share moments of insight and breakthroughs in design, interactive digital storytelling, movement practices, indigenous technology ethics, and avant garde art.

When: October 18, 2021, 9:10PM (UTC-5)

Panel

Present and Future Research in Esports

Guest

Brian McCauley Jönköping International Business School & Esports Research Network

Guest

Selen Turkay
Queensland University of Technology

Guest

Florian Block
University of York

Guest

Evelyn Tan
University of York

Host

Madison Klarkowski

Madison Klarkowski
University of Saskatchewan, Canada

When: October 19, 2021, 3:10 AM (UTC-5)

Masterclass

Transitioning From Academia to Industry Game User Research (a Primer)

User research in the video game industry is very different from academic research and while it’s becoming trendy, it can sometimes be hard for applicants outside of the game industry to secure a job as a game user researcher. This masterclass aims to explain how to transition from academia to such a role: the similarities between academia and the game industry, the differences, and what to be aware of when considering such a career change. As former director of UX at Epic Games (Fortnite), Celia Hodent will explain what to expect, give examples of how game user researchers work on a game like Fortnite, and will provide tips on how to enter the game industry and be successful.

When: October 19, 2021, 9:10AM (UTC-5)

Celia Hodent
Game UX Strategist (independent)

Fireside Chat

Intersectional Technology: A Fireside Conversation with Kishonna Gray

Guest

Kishonna Gray
University of Kentucky

Host

Marie Jarrell
Clemson University

Kishonna Gray is currently an Associate Professor in Writing, Rhetoric, and Digital Studies at the University of Kentucky. Her scholarship is influenced by her interdisciplinary training and grounded in critical race theory and feminist approaches to knowledge production. She interrogates the impact that technology has on culture and how Black users, in particular, influence the creation of technological products and the dissemination of digital artifacts. While her extensive publication record explores how technology disparately impacts women and people of color, her current research interrogates the possibilities and potentials of what that technology can afford Black communities who are traditionally excluded from public spaces, including digital ones.

When: October 19, 2021, 3:10PM (UTC-5)

Masterclass

Designing Informative Studies

The goal of data collection is to provide an informative answer to a research question. When analyzing data using frequentist statistics researchers should design studies that have a high probability of yielding a correct conclusion. This is often a challenge given uncertainty about the effects under investigation. In this masterclass I will explain how to design efficient and reliable studies that provide informative answers. I will discuss how to justify sample sizes by thinking about the smallest effect size of interest in your research area, and how to collect data efficiently using sequential analyses.

When: October 20, 2021, 3:10AM (UTC-5)

Daniel Lakens
Eindhoven University of Technology

Panel

Activism in Game Design and Research

Guest

Mari
Geek Remix

Guest

Stacy
Geek Remix

Guest

Camila Gormaz
Bura

Guest

Pablo Videl
Bura

Guest

Georg Hobmeier
Causa Creations

Guest

Kishona Gray

Kishona Gray
University of Kentucky

Host

Marie Jarrell

Marie Jarrell
Clemson University

When: October 20, 2021, 3:10PM (UTC-5)

Panel

SIGCHI Across Borders: Strengthening local and global ties

Guest

Pejman Mirza-Babaei
Associate Professor, Ontario Tech University, SIGCHI VP Publications

Guest

Simone Kriglstein
Associate Professor, Masaryk University, Member of SIGCHI Communication team

Guest

Josh Andres
Senior Lecturer, Australian National University, SIGCHI AC Awards

Host

Neha Kumar
Associate Professor, Georgia Institute of Technology, SIGCHI President

Abstract: This panel aims to invite perspectives from “global” and “local” actors within the CHI PLAY community towards fostering a greater understanding of the support that SIGCHI infrastructures can provide for strengthening ties across borders. Members of the SIGCHI Executive Committee will host a panel to identify challenges and opportunities in this regard, and invite all attendees of CHI PLAY 2021 to share their thoughts.

When: October 20, 2021, 9:10 PM (UTC-5)

Panel

Games User Research in Practice

Guest

Steve Wang

Steve Wang
Wargaming Sydney

Guest

Hannah Murphy
Activision

Guest

Laura Levy

Laura Levy
Research Director – Gaming and Esports Applied Research (GEAR), Georgia Institute of Technology

Guest

Jens Schroeer

Jens Schroeder
Interactive Games & Entertainment Association (IGEA)

Host

Daniel Johnson

Daniel Johnson
Queensland University of Technology

When: October 20, 2021, 11:00PM (UTC-5)

Panel

The Current State of Gamification

Guest

Katie Seaborn
Tokyo Institute of Technology & RIKEN AIP

Guest

Élise Lavoué
University Jean Moulin Lyon 3

Guest

Zac Fitz-Walter

Guest

Sebastian Deterding
University of York

Host

Peta Wyeth
Queensland University of Technology

When: October 21, 2021, 3:10AM (UTC-5)