Schedule

We planned a few activities for our online participants to enjoy and to connect online and onsite participants. Learn more in our blog post.

Detailed Program

The full draft program, including details of paper sessions is available here.

Proceedings

The Proceedings will be available soon.

Overall Schedule

The conference schedule follows the local time in Bremen (CET), but aims to accommodate and include the time zones of remote authors and attendees as much possible.
The registration desk is open at
  • Nov. 02. (University) 15:00 — 19:30
  • Nov. 03. — 05. (Congress Center) 08:00 – 13:00 & 13:30 – 18:00

Date Start Time End Time Session
Day 0 Wednesday Nov 2 Virtual, 00:00-19:00 DC Doctoral Consortium
Virtual, 10:00-11:00 Masterclass 1: How to do User Experience Research in Games
by Lennart E. Nacke
Virtual, 15:00-16:00 Masterclass 2: Disability and Play – What to Consider beyond Accessibility
by Katta Spiel
Virtual, 17:00-18:00 Masterclass 3: Effective Industry Research Partnership
by Jess Tompkins & Pejman Mirza-Babaei
18:00 19:30 Keynote by Rami Ismail: “I want to show you something annoying” (Large Lecture Hall MZH Level 1 room 1400 at University)
19:30 End Opening Keynote Reception (MZH Level 6 at University)

Day 1
Thursday
Nov 3
9:00 9:30 Conference Opening (Borgward)
9:30 11:00 Papers 1 (Borgward)
11:00 11:30 Coffee Break
11:00 11:30 Work-in-Progress 1 (during break, Hallway, Lloyd)
11:30 12:30 Perspectives on Play (Borgward)
12:30 14:00 LUNCH BREAK (Hallway)
14:00 15:30 Papers 2 (Borgward)
15:30 16:00 Coffee Break
15:30 16:00 Work-in-Progress 1 (during break, Hallway, Lloyd)
16:00 17:00 Panel: The Art of Scientific Communication (Borgward, all virtual)

Day 2
Friday
Nov 4
9:00 10:30 Papers 3 (Borgward)
10:30 11:00 Coffee Break
10:30 11:00 Work-in-Progress 2 (during break, Hallway/Lloyd)
11:00 12:30 Papers 4 (Borgward)
12:30 14:00 LUNCH BREAK (Hallway)
14:00 15:30 Papers 5 (Borgward)
15:30 16:00 Coffee Break
15:30 16:00 Work-in-Progress 2 (during break, Hallway/Lloyd)
16:00 17:00 Panel: “Games and the Metaverse” (Borgward)
17:00 17:30 Pitches SGDC & Interactivity (Lloyd)
    [break]
18:30 ~22:00 Game Exhibition Reception (Lloyd)

Day 3
Saturday
Nov 5
9:30 11:00 Papers 6 (Borgward)
11:00 11:30 Coffee Break
11:00 11:30 Work-in-Progress 3 (during break, Hallway/Lloyd)
11:30 12:30 Townhall (Borgward)
12:30 14:30 LUNCH BREAK,  Mentoring lunch (Hallway)
14:30 15:30 Fireside Chat (Borgward)
15:30 16:00 Coffee Break
15:30 16:00 Work-in-Progress 3 (during break, Hallway/Lloyd)
16:00 17:00 Papers 7 (Borgward)
17:00 18:00 Keynote by Tracy Fullerton: “Transforming Walden: From Literature to Game; Indie to Art; and Console to Education” (Borgward)
18:00 18:30 Awards + Handover (Borgward)

Mentoring Event

The agenda for mentoring event can be found at https://chiplay.acm.org/2022/mentoring-event/

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