Interactivity

The Interactivity track is an opportunity for researchers, designers, and artists within the wider CHI PLAY community to showcase their work in a hands-on setting that gives conference attendees the opportunity to explore and discuss their systems. We seek submissions that push the boundaries of playful human-computer interaction through technical advancement, innovative interaction concepts, or stimulate aesthetic and critical reflection through design. Authors or creators should consider the Interactivity track, when they consider the experiential dimension as a fundamental condition for appreciating their work, understanding its contribution, or stimulating discussion with visitors.

The Interactivity track at CHI PLAY invites submissions in two main categories, research and design. Submissions to the research category are expected to contribute to our understanding of how humans interact with playful technologies, which needs to be evidenced by thoroughly situating results in previous research in our field when preparing the extended abstract. Submissions to the design category are expected to provide an experience that engages conference attendees and stimulates conversation; in their abstract submission, we expect authors to describe the design case and reflect on the play experience.

In addition to physical live demos, we encourage authors to submit games and interactive experiences that can still be played by the audience during a live-demo session that takes place partially online, such as browser-based experiences or that can be made accessible through a conferencing/sharing system.

Presenters will be responsible for bringing and setting up the demos at the conference venue. Authors will be prompted to describe the general requirements regarding space and common equipment that the organization might be able to accommodate, otherwise authors should plan to provide and assemble their own technical requirements. We may need to reject work if we cannot reasonably find a technical solution (e.g., space). 

Submissions are up to 8 pages including references in the new ACM Primary Article Templates. Detailed instructions on formatting and submission can be found at Extended Abstract Submission Guidelines

All Interactivity submissions must be accompanied by a video submission of up to 3 minutes, representative of the work authors will be demonstrating on site. 

Interactivity papers are archived in the ACM Digital Library in the CHI PLAY 2023 Extended Abstracts.

Important Dates:

(all times are 23:59 AoE)

Attendance

September 10th, 2023Early Bird Registration
From September 11th, 2023Regular Registration

Full Papers (Journal Articles)

February 21st, 2023Submission deadline
April 21st, 2023First-round notification
June 2nd, 2023Revisions due
July 7th, 2023Final notifications given
August 10th, 2023Camera-ready deadline
August 10th, 2023Video Presentation deadline

Work in Progress

June 22nd, 2023Submission deadline
August 3rd, 2023Notification
August 24th, 2023Camera-ready deadline

Perspectives on Play

June 22nd, 2023Submission deadline
August 3rd, 2023Notification
August 24th, 2023Camera-ready deadline

Student Game Design Competition

June 22nd, 2023Submission deadline
August 3rd, 2023Notification
August 24th, 2023Camera-ready deadline

Interactivity Track

June 22nd, 2023Submission deadline
August 3rd, 2023Notification
August 24th, 2023Camera-ready deadline

Connections Track

June 22nd, 2023Submission deadline
August 3rd, 2023Notification
August 24th, 2023Camera-ready deadline

Doctoral Consortium

June 22nd, 2023Submission deadline
August 3rd, 2023Notification
August 31st, 2023Revised video deadline

Student Volunteer

August 6th, 2023Application deadline
August 11th, 2023Notification

Scroll to top